September 09th 2010: Maxon Cinema 4D R12 and VrayC4D 1.2.5 Update
REBUSfarm now also supports the Version 12 of Cinema 4D. As always, we continue the maintenance of the older versions of the application.
Furthermore Vray for Cinema 4D has been updated to VrayforC4D 1.2.5.
July 17th 2010: REBUSfarm saved 57.633 kg CO2 in 2009
Despite our unbeatable prices, we took care of our responsibility to the environment. From our energy partner naturstrom.de we receive green power of 100% renewable energy and achieved 57,633 kg of CO2 per year. This is our and our clients contribution to climate protection
This effect is comparable to the climate protection of 2882 trees.
For confirmation see here.
July 16th 2010: Maya and V-Ray
REBUSfarm now supports - as the one and only legal render farm - the render engine V-Ray from Chaosgroup with Autodesk Maya.
July 16th 2010: Autodesk Maya 2011 Update
REBUSfarm now also supports the Version 2011 of Autodesk Maya. As always, we continue the maintenance of the older versions of the application.
July 16th, 2010: REBUSfarm supports Cinema 4D V-ray single frame rendering
From now on REBUSfarm supports Maxon Cinema 4D V-Ray single frame rendering simultan on 800 cores.
The render farm spreads the rendering of a single frame over 100 Dual XEON PCs, equivalent to 800 cores. The rendering of animations is distributed over the whole facility, meaning 3700 GHz or 236 PCs.
July 1st, 2010: REBUSfarm supports modo single frame rendering
From now on REBUSfarm supports Luxology modo single frame rendering. The service is added to the already offered rendering of modo animations.
The render farm spreads the rendering of a single frame over 100 Dual XEON PCs equivalent to 800 cores. The rendering of animations is distributed over the whole facility, meaning 3700 GHz or 236 PCs.
June 12th, 2010: Farminizer 2.0 now also supports Maxwell Render, Modo and Lightwave 3D.
The free software Farminizer, for easy integration of the REBUS render farm into 3D applications, is now available as version 2.0. The update implements additional 3D apps and brings a big bunch of little enhancements for the apps that has been supported already. The Farminizer now supports:
- Autodesk 3ds Max with Vray, Mental Ray, Final Render, Scanline and Distributed Render
- Maxon Cinema 4D with Vray, Advanced Render und Standard Render
- Next Limit Maxwell Render ++ NEW! ++
- Luxology modo ++ NEW! ++
- Newtek Lightwave ++ NEW! ++
Furthermore our Manager Software has been redesigned and a lot of new features and improvements were added. Here's an overview of the main changes:
- Userinterface appr. 8 times faster
- Bulletproof up- and download
- Ability to handle lost or terminated connections
June 3rd 2010: Autodesk 3D Studio MAX 2011 Update
REBUSfarm now also supports the Version 2011 of 3D Studio MAX. As always, we continue the maintenance of the older versions of the application.
November 2nd, 2009: Maxwell Render 2.0 support announced
From now on REBUSfarm supports Maxwell Render in its newest version 2.0. Of course we are still supporting the older version 1.7.1 as well. The REBUSfarm is fully licensed and by far the biggest rendering service for Maxwell Render, so your Maxwell project can take advantage of the full power of the farm, meaning 3700 GHz or 236 render clients.
To open this offer to the Maxwell community we are having a very special promo: From 02.11.2009 to 30.12.2009 Maxwell users only pay half of the regular price, which is only 4.95 cent / GHzh instead of 9.9 cent /GHzh. Since Maxwell users benefit from the 10 EUR free trial as well, you will get an equivalent of 14 hours render time on a Intel Q6600 for free. Only that you will get your result in only a few minutes...
Feel free to test our system. Just create a new account and use the 10 EUR free trial.
November 14th, 2009: REBUSfarm plugged in
REBUSfarm presents a new and unique concept for integrating a render farm into the workflow of the 3D community.
The development of the REBUSfarm Farminizer Software gives the user full access to the power of the render farm inside their 3D application. The REBUSfarm Farminizer plugin checks the project inside the 3D software and makes sure that it conforms to the render farm, allowing an almost seamless connection to the render farm. Ideally, the user notices no difference between rendering locally and rendering on the render farm, except for the well-known speed advantage.
At the moment, 3DS Max and Cinema 4D for PC and MAC are supported. You can download the free REBUSfarm Farminizer Software here.
It is of course still possible to send us projects using FTP.